When playing as Andy players should keep severely damaged units alive as they can be restored with Hyper Upgrade, giving Andy high comeback potential. Hyper Upgrade gives Andy a huge advantage with increased offense and movement on top of the 5HP global repair. Otherwise, it is generally preferable to save up for Hyper Upgrade (SCOP). Due to his lack of any Day-to-Day abilities, Andy is relatively weak in the early game, instead relying on his powers in the mid-to-late-game.įor 3 Stars, Hyper Repair (COP) is a rather underwhelming power, and should only be used if Andy's units desperately need 2 HP, like after suffering an opponent's Mass Damage Power. As such, Andy can compete in many matchups.
Having average units across the board, Andy has no inherent weaknesses. They also gain 20% increased offense, 10% increased defense, and +1 movement. Super: Hyper Upgrade - All of Andy's units gain 5 HP, but will not exceed 10 HP.
They also gain 10% increased offense and defense. Power: Hyper Repair - All of Andy's units gain 2 HP, but will not exceed 10 HP. All of Andy's units have regular offense and defense. As such, Andy is a good CO choice for beginners.ĭay-to-day Effects: None. Mid (Tier 3) Andy is an Orange Star CO whose lack of any strengths or weaknesses allows for more versatile play.